Software Development

OpenGL ES Emulator

OpenGL ES Emulator

OpenGL ES Emulator for OpenGL ES 2.0, OpenGL ES 3.0 and OpenGL ES 3.1
Develop applications for the next generation graphics API

The OpenGL® ES Emulator is a library that maps OpenGL ES 3.1 API calls to the OpenGL API. By running on a standard PC, the emulator helps software development and testing of next generation OpenGL ES 3.1 applications since no embedded platform is required.

Mali GPU Shader Development Studio

Mali GPU Shader Development Studio

The Mali GPU Shader Development Studio is an Eclipse plug-in that extends the functionality of the Eclipse platform to enable editing of OpenGL ES 2.0 shaders. It can be used to develop shaders from scratch, or to work on existing shaders.

Mali GPU Shader Library

Mali GPU Shader Library

The Mali GPU Shader Library is a comprehensive set of Shader examples that can be used as inspiration to write shaders or as they are.

Mali GPU User Interface Engine

Mali GPU User Interface Engine

Build Compelling 3D User Interfaces and Applications.

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