Here you can find a selection of useful ARM Tools tutorials. Click below to skip to the tutorial you are interested in.
This presentation introduces DS-5 Streamline, one of ARM’s key developer tools, and proceeds to explain how you can use it to recognize if your application is CPU bound, vertex bound or fragment bound.
Presented by Lorenzo dal Col, Senior software Engineer, ARMPerformance Analysis and Optimization
In a recent consumer survey, improved battery life topped the list of the most desired smartphone features, a fact that gets highlighted year on year as CPU, GPU, screen density and resolution improve at a rate that battery technology cannot keep up with. To combat this ever increasing delta, efficiently written apps can get the most out of the battery, and with Streamline, ARM has a tool to help you determine which parts of your code are draining the system the most. This talk provides an overview of the use case, and the capabilities of Streamline
Presented by Ronan Synnott, Senior Field Applications Engineer, ARMEnergy Efficiency with Streamline
Deliver a far more visually appealing experience to end users by utilizing API analysis to debug OpenGL® ES 3.0 graphics, optimize performance of the gaming application and improve the user’s understanding of the graphics pipeline.
Presented by Lorenzo Dal Col, Senior Software Engineer, ARMProfiling and Debugging Games on Mobile Platforms
The benefits of the ARM Streamline Performance Analyzer within the ARM DS-5 toolchain.
Presented by Stephen Barton, Software Engineer, ARMAnalysing Performance of Mobile Games
An overview of all the ARM Mali tools available for graphics developers.
By Jon Kirkham, Senior Software Engineer, ARMMali Developer Resources
Let ARM introduce you to our range of tools that can be used to analyze and optimize games and game engines, with examples from ARM’s collaboration with PlayCanvas. DS-5 Streamline and the Mali Graphics Debugger will be used to examine a WebGL demo running on an Android OS-based device.
By Jonathan Kirkham, Senior Software Engineer, ARM and
Will Eastcott, CEO, PlayCanvas