MALI DEVELOPER EVENTS...
The ARM Developer Days offer agendas designed specifically for advanced game developers, packed with in-depth technical presentations and workshops from the #1 GPU IP supplier in the world.
Unite 2014 is a hands-on educational event perfect for everyone who plans to develop with the Unity engine. It delivers a huge array of training, presentations and workshops which give all attendees a massively increased awareness of how to get the most out of the many great features which Unity offers.
SIGGRAPH is the event of the year for the computer graphics enthusiast with a cutting-edge technical program and an exhibition that provide inspiring glimpses into the latest in digital art, emerging technologies and collaborative opportunities.
The fast growth of China’s gaming market and the opportunities offered by its massive surge in users has attracted a great deal of attention and China is now an important market for many international gaming businesses. CGDC is a must-attend event for anyone looking to expand into the Chinese market.
DevCon5 is an HTML5 Designer and Developer Conference that assembles the premier thinkers and speakers on this new revolutionary technology.
Brains Eden Gaming Festival is a celebration of young games creators and the games studios based around the ARM headquarters in Cambridgeshire, UK.
Google I/O is the annual developer conference hosted by Google where, over the years, a wealth of new releases and updates have been announced for the first time.
Gamelab Barcelona is a market-accelerator event for games and interactive entertainment companies and projects.
The ideal event for researchers, engineers, and architects who wish to learn more about massively parallel hardware, novel programming models, efficient graphics algorithms, and new applications.
The Embedded Vision Summit West 2014 provides a unique opportunity for engineers to learn about the hottest technology in the electronics industry—embedded computer vision—which enables “machines that see and understand.”
The Nordic Game Conference is celebrating its ten year anniversary in 2014. This year’s conference will be filled with the best speakers in the industry as well as local Nordic heroes and also, for the first time, will offer a dedicated Unity track as an integral part of the main conference program.
The International Workshop on OpenCL (IWOCL) is an annual meeting of OpenCL users, researchers, developers and suppliers to share OpenCL best practise, and to promote the evolution and advancement of the OpenCL standard.
The aim of IMVC is to showcase and reveal professional and innovative knowledge that will provide added value to developers in the vision field.
At Game Developers Conference (GDC) 2014 – the year that the global smartphone install base surpasses that of PC and consoles combined – ARM is hosting a booth to showcase the wealth of benefits that mobile gaming has to offer to traditional, PC developers.
Swedish Game Awards (SGA) is the largest game development competition in Sweden, targeting students all around the country.
ARM will be pushing the boundaries of mobile devices at MWC 2014.
Join us at our booth to discover more.
ARM is proud to be silver sponsors of Mobile Games Forum 2014.
Full details on our presence will follow shortly.
Witness the astounding advancements of computer graphics technologies, where stellar ideas blend with boundless artistry. If you’ve been longing to be enthralled in tangible illusion and immersed in an affluence of innovation and ground-breaking technologies, this is the place to be.
A 24hr, overnight event, the hackathon joins together developers, artists, designers and musicians through the mission of creating the best game possible based on a mystery theme.
The 2013 London Games Conference (LGC) is based around the theme “Next-Gen Success”. With the current games industry undergoing ongoing, radical evolution, LGC aims to give games-industry professionals in leadership, marketing, distribution and publishing roles an opportunity to consider the route to success in the future, through smarter collaboration.
The Montreal International Games Summit (MIGS) aims to develop the transfer of knowledge and expertise within the video game sector, promoting exchanges and communication amongst all stakeholders within the industry. With an extremely targeted audience of gaming professionals, MIGS is the place to learn about current trends and hear success stories from key players in the gaming industry.
Three days of non-stop workshops, partner presentations, technical talks and demonstrations will host a wealth of information all ultimately focused on one purpose: enabling you to design the best applications on an ARM Mali GPU. This is an event not-to-be-missed by anyone who develops for Mali.
Ranked one of the top three must-attend events in the embedded industry, ARM® TechCon™ is more than a conference. ARM TechCon’s unique 360-degree interactive training ground seeded to connect, instruct, advise and enable the world of electronic and ARM-based computer design provides attendees with a comprehensive understanding of ARM-based technology.
Mosaic 3DX is a conference, exhibition and networking event held for 3D digital graphics developers and users. The conference agenda covers a broad range of topics including graphics hardware design and the use of specialized applications capable of taking advantage of such features in both desktop and portable devices.
Casual Connect is produced by the Casual Games Association and is the premiere event for the casual games industry with over 5,500 professionals attending Casual Connect each year. Casual Connect brings together the most talented and knowledgeable experts in the casual gaming field to further the casual games industry with the best of networking and learning.
The Embedded Vision Summit is a technical educational forum for engineers interested in incorporating visual intelligence into electronic systems and software. With tracks covering the fundamentals and advanced aspects of the topic, the event will inspire engineers’ imaginations about the potential applications for embedded vision technology through exciting presentations and demonstrations.
The Korea Games Conference (KGC) 2013 is the place to discuss current developments and future plans for the gaming industry with well-known and influential professionals from all over the world in order to generate international awareness of important developments in this rapidly-changing field. The key focus for this particular KGC is “Games for Everyone” and will inspect the online focus of the games industry and the effects this will have on user demographics.
Campus Party™ is a unique event where developers, hackers, gamers and general technophiles come together for a week long festival which doesn’t count nighttime as a reason to stop collaborating and advancing the electronics industry.
Unite 2013 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market-leading platform for creating high-quality video games, training simulations, medical and architectural visualizations and other interactive 3D content—and how to get the most out of it.
Computer Entertainment Developers Conference (CEDEC) 2013 is a conference for all stakeholders in the computer entertainment industry, including video games, offering the latest technical and business knowledge. Through its comprehensive and in-depth agenda, CEDEC will help attendees improve their respective development capabilities through constant networking and exchanging of information and ideas, with the overall mission of steadily progressing the entire industry.