DevGAMM Moscow 2016

Date: 12-13 May 2016
Location: Moscow, Russia


We are attending DevGAMM! Moscow 2016, a conference for developers and publishers, at the Radisson Slavyanskaya Hotel and Business Centre, Moscow.

Come and experience our Ice Cave VR demo, talk to us about optimizing your games for ARM Mali GPUs, and listen to our talk on rendering techniques for Mobile VR.


ARM talks:

Optimized Rendering Techniques for Mobile VR – 13 May, 15:00, Orange Hall
VR rendering pushes the hardware to the limits and rendering shadows and reflections in VR is challenging. The talk presents highly optimized rendering techniques for shadows and reflections in mobile VR and considers the importance of rendering stereo reflections in VR. The speaker demonstrates how to implement stereo reflections in Unity.

Presented by:
Roberto Lopez Mendez, Senior Software Engineer, ARM.


Mali VR SDK

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Build VR applications with our SDK and tutorials.

MALI VR SDK 

MALI VR SDK TUTORIALS

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ARM Mali Graphics Week: April 18-22, 2016

Our Graphics Week will feature blogs, videos, and give developers content that will help with  projects and the latest developments in the mobile industry.

Sign up for our Graphics Week Thunderclap
for a chance to win an ARM Mali-powered
Samsung Galaxy S7!